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Tag Archives: writer
So a few weeks ago, I was up in Portland for meetings and received a text from my fellow writer and partner-in-office crime, Chelsi. She’s a dear friend and holds a mighty pen, and I don’t think she’ll mind me telling you that she’s also completely insane. Text reads as follows:
I’m leaving. Right now. I’m serious I can’t take this bullshit.
Hallway phone intervention. Turns out she was being pressed to rewrite and rewrite and rewrite pieces she had finished months ago, pieces that were finished, done, off of her desk and out in the world. That morning she had hit her limit.
Now from a practical perspective writers often recycle research, finished work, and text scraps for other uses, so the reworking request certainly wasn’t unreasonable, but a repeated request to do so without any end in sight will make a writer want to kick a hole through a door. But we have to do it, we know we have to do it, and we have to do it often… herein lies the tragedy of the desk writer. Writing anything worth reading requires some level of emotional investment, but conversely, professional writing requires a level of detachment. Birth a bouncing baby blob of text, drop it at the doorstep, and walk away. Then come back and look at it again. And then walk away again. Now come back. Now go. Some days it’s just not easy.
In a recent creative workshop, Eric Maisel spoke about the emotional and cognitive output required to create. The math is rough here, but it takes about twelve bazillion neurons to create meaning in any artistic endeavor. That meaning… whatever it is… is like crack to a writer. We write (or do any creative thing, really) to create meaning of some kind and when it’s fucked with we become bitter, emotionally bereft, sometimes even depressed. I felt for Chelsi—she was about to blow and not completely able to express precisely why, other than she was seriously over it.
So you might say getting upset over creative differences in the professional space is just taking things too personally, or being too sensitive about your writing and I’d say you’re probably wrong about that. If you love what you do and you’re pretty good at it, chances are you’re somewhat emotionally invested in it and getting pissed off is going to be part of that process. Now people can’t run around kicking holes in doors, but there are a few things writers can do to help things go smoothly when differences occur.
1) Be briefed. It’s tough to get a vague assignment and misinterpret the lack of direction as free reign, only to have the project plan completely change last minute. Sure, changes will happen along the way… agile business and all of that, but there’s a big difference between course correction and a total rebuild. Writers need to ask a ton of questions to be clear on project expectations and version deadlines.
2) Pick battles wisely. Collaboration is always a compromise, so know what you’re willing to change or remove and what you’re willing to fall on the sword for. If you’re going to fight for something, make sure it’s for the good of the project and not an evil match of wills.
3) Step away from the monitor. Gain clarity on your project by doing something completely different for a while. Working for too long on a piece that keeps landing back on your desk only frustrates you, so go do anything but that particular project. When I was in grad school there was a guy who’d literally put his fieldwork notes in the refrigerator to “cool off” before moving onto the next draft of his thesis (I called bullshit on this one because it sounded so lame but I’m told by reliable sources that it’s true). Whatever. Do what you gotta do…
So Chelsi didn’t leave that day, and in the end, she turned out her usual awesomeness that everyone was happy with. I think it’s always interesting when creative process and professional timelines evolve from a raging, amorphous blur into something new and hopefully unexpected. Painful, daunting, and ever so worthwhile.
It’s always interesting when my worlds collide as a writer and actor.
A while ago I auditioned for an independent film that, really, sounded like a fantastic project. The story concept was novel and sharp, the characters were relatable but not cliche, and a surfeit of zombie killing was inevitable. I was thrilled.
I went to the audition, submitted my headshot and information, and was handed sides to go over for the read. But the script I was given wasn’t full of zombie-killing awesomeness. It was a scene from “Pretty Woman”. I was confused… and slightly nauseated. When I asked the casting assistant what was up, she gave me a loaded look and shrugged.
Actor hat on. I dug in, read, and felt pretty good about it. The next day the director called me and said I was being considered for the female lead, and would I meet him for a second read. I said yes of course, and asked if he wanted to send me sides to prepare. He said no, because he trusted no one with his script, not even his sister, and that I’d be required to sign an NDA to even look at the script in person. Long story short, you won’t be seeing me killing zombies any time in the near future. Sad, but true.
Here’s the thing. As a writer, your words go out into the world, where you can’t protect them. They run around and party with bad words, misspelled words, and words that make no sense. You can’t shield them from corruption or abuse. Hollywood knows this, Silicon Valley knows this, hell, TMZ knows this. Yes you have implicit copyright, but creative control is hard to wrangle when you’re blasting buckets of text into the internets. I’d hazard to guess it’s pretty much impossible. Just like photography… (and if you know me you know why I say this), the copy/paste option can create a lot of conversation in a model’s life. At some point, you just have to stop thinking about it. It’s out there. Deal.
Writing is an art, and like many artistic endeavors, it’s highly collaborative. Yes you can create art alone… I’m not saying you can’t or that it doesn’t happen. When I start a project it’s usually when I’m alone. Most artists I personally know do start working on their own. But it can get lonely sometimes, and you can get a little bit of what scuba divers call “rapture of the deep”. You lose perspective on a piece and forget which way is up. Aside from perspective, a lot of projects simply require collaboration. Directors use actors, assistants, makeup, hair, and wardrobe people, DPs, grips. Painters use models, other painters, muses. And even the solo, curmudgeon-y writer has editors, publishing house readers, proofreaders, and yes… even a boss sometimes. We have to trust each other and work together, knowing that the end result might not match precisely what is in our minds’ eyes, but that together, for all of us, the vision should be something we’re all pretty happy with.
A willingness to share is risky, no doubt, but in the end, it’s part of why you’re making art in the first place. To share.